![]() ![]() However, this would decrease accuracy and greatly use up ammunition. Whether the weapon is fully automatic in real life or not, you can continuously fire any weapon by simply holding down the fire button. If a bullet hits another player, that player will take damage, or could possibly die if that player was either low on health, or the weapon is just efficient enough to take out a player in one hit. Weapons can retain ammunition if a player picks up ammunition packs often. Once a player taps/clicks on the fire button, bullet(s) gets fired. Melee weapons (with the exception of the Disconnector), Flamethrowers, or Electro-Throwers do not shoot bullets/projectiles. For example, Primary weapons could deal low damage per bullet but have a high fire rate, and Sniper or Heavy weapons could deal high damage, but with a low fire rate. Weapons in each category may act differently. Weapons in both games are generally used to eliminate players and thereafter win matches. There are exactly 63 weapons that exist in both games. Primary, Backup, Melee, Special, Sniper and Heavy.Īll of the Modes in both Pixel Gun games, and some Minigames in Pixel Gun 3D permit the use of weapons.There are currently 6 types of weapon categories in Pixel Gun 3D: Lottery Chests in the Super Lottery Novice Chest, Fighter Chest, Winner Chest.Weapons are game content that exist in both Pixel Gun 3D and Pixel Gun World. Explosive weapons, weapons with area damage.
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